local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 10121
L0_1.ActorAlias = "10121"
L1_1 = {}
L1_1.q1012101 = 1012101
L1_1.q1012102 = 1012102
L1_1.q1012103 = 1012103
L1_1.q1012104 = 1012104
L1_1.q1012105 = 1012105
L1_1.q1012106 = 1012106
L1_1.q1012107 = 1012107
L1_1.q1012115 = 1012115
L1_1.q1012116 = 1012116
L1_1.q1012117 = 1012117
L1_1.q1012109 = 1012109
L1_1.q1012118 = 1012118
L1_1.q1012110 = 1012110
L1_1.q1012111 = 1012111
L1_1.q1012112 = 1012112
L1_1.q1012113 = 1012113
L1_1.q1012114 = 1012114
L1_1.q1012108 = 1012108
L1_1.q1012119 = 1012119
L1_1.q1012120 = 1012120
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1029
L2_1.alias = "Npc1029"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1029Data = L2_1
L2_1 = {}
L2_1.id = 10387
L2_1.alias = "Npc10387"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10387Data = L2_1
L2_1 = {}
L2_1.id = 10388
L2_1.alias = "Npc10388"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10388Data = L2_1
L2_1 = {}
L2_1.id = 10389
L2_1.alias = "Npc10389"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10389Data = L2_1
L2_1 = {}
L2_1.id = 1002
L2_1.alias = "Ambor"
L2_1.script = "Actor/Quest/Q301/Ambor301"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.AmborData = L2_1
L2_1 = {}
L2_1.id = 1005
L2_1.alias = "Paimon"
L2_1.script = "Actor/Quest/Q352/Paimon"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.PaimonData = L2_1
L2_1 = {}
L2_1.id = 1419
L2_1.alias = "Npc1419"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1419Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.narratorId = 1012102
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.kaiche1 = L2_1
L2_1 = {}
L2_1.narratorId = 1012101
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.kaiche2 = L2_1
L2_1 = {}
L2_1.narratorId = 1012103
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.FailKaiche = L2_1
L2_1 = {}
L2_1.narratorId = 1012104
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.Challenge2Kaiche = L2_1
L2_1 = {}
L2_1.narratorId = 1012105
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.FailKaiche2 = L2_1
L0_1.Datas = L1_1
return L0_1
